Kill them off whenever they appear and make sure the healer can keep everyone topped off when he throws his saw blades.
Keep everyone spaced out. Warlord Kalithresh: Not much I can add to this one, really. He's easy to tank, but of course you have to make sure you kill the tanks when he channels.
I made sure to pull him right next to a tank each time so that I could instantly target it without any delays, and the timing was very close with just 4 people. Comment by Quadrophenia Is it possible to do this place at the minimum level of 68 if you have a good bit of help? The Life-Staff is pretty nice, and if I can get it at 68, then that'd be pretty awesome. Comment by This instance can be done in stealth in heroic mode as all coilfang heroics tactics to other coilfang stealth HC instances in their site.
Whole coilfang heroic run gives you 10 Badge of justice in max 2. That was how long it took for me the first time, but we had 2 first timers to heroics.
Its always good to have many rogues with you as they can distract and sap mobs when needed. And remember it's stealth run so dont assume ress and rogues remember to use mind-numbing poison when there are casters around to allow more time to kick them. Ok, tactics: Don't go near bog lords, they can see trough stealth.
First group to kill is the group patrolling near first boss. Kill it and then kill boss. Remember to use that thing and go to second boss.
Kill those 2 groups of non elites before him and then kill him. Now clear the last boss room and try to avoid getting feared to more mobs by sirens. Kill boss normally and you are 3 boj richer. Most of the Naga was pretty much the same as regular level 80 mobs and wasn't too hard to kill them in packs of four with my Voidwalker so long as I burnt them down quickly. As for the Elementals I just banished the big one then killed the little ones then finished him off.
The biggest problem was essentially the boglords, they just hit too hard most of the time.. Comment by Schryver For those of you wondering if it's possible, I soloed this on normal today. I am a lvl80 fury warrior with 4k ap in berserker stance. I died a few times but if I decide to run it again for more Cenarion rep I will make sure to bring a couple health potions and that should be enough to ensure that I don't die at all. Comment by Interested in farming Cenarion rep, so went there with my 77 Aff lock thinking skillz, decent blues, and an angry blueberry would see me through at least the trash.
Was very, very wrong. Could handle the naga in packs of 2 had a 3rd add on one occasion w. Basically, the time::rep investment wasn't paying off in the right direction at lvl Just wanted to confirm that comments above are spot on, this is about careful pulls and picking your battles. Going in before 80 in so-so gear is going to take a long, long time to move through. If you're like me and you read good advice and think in spite of it, "Ah, I gotta try this for myself," buddy, you're in for a loooong grind.
Wish more people were interested in Cenarion rep. C'mon y'all, that epic griff is hot! Comment by Heroic is Soloable by lvl 80 Feral Druid tank in pre naxx epics. The only difficulty for me was Kalithresh because of the nasty enrage if you don't 'kill' the water tanks in time. The first few attempts I fell short on 2 tanks by a fraction of a second. It might be that swapping dps gear would be the difference, but it seemed that timing was more important because I was literally falling short by one maul.
So I figured a potion of speed would do it. The time I succeeded, I was fortunate with timing and crits and downed the first tank in time, used the speed potion on the second tank which made the difference there, and failed to prevent the enrage on the third, but by that time I had him down enough to use Survival Instincts to finish the job. I would love to know if anyone else is soloing him on heroic in similar gear, and if they have figured out a less tenuous strategy.
Comment by kabookiejoe this place is easily soloable on normal by any class lvl 80, as an elemental shaman i had minimal trouble. Comment by Wabbajack Just took out the final boss and found out that the door to the Warlord's room did not reopen. Had to hearth out and swim back to turn in the quest. Comment by Thottbot Group: 1mt, 1mh dps dps dps i go with feral druid dps and ot pally me and hunter mage prot warr.
Mobs: Tidal surgers and boglords rest are easy. Boglords hit hard and do poison, cleanse and heal mt, rest of melee should try to avoid taking dmg. Bosses: 1. Aoe lighting don't stand in it 2 hits you die, tank can take 3ish. Just don't do it. Easiest here. Interrupt them with consecration pally and dps down all dps hunter can multi shot too, mage frsot nova then aoe. THen resume to boss. Dps needs to be fast. Fishtank looking things, he will channel 15secs or less might be 10, you have to break the tank down before he completes or he gets enraged, ouch.
Is poss if he does, but very very hard. Where do you get the key for that? Comment by Thottbot the Boglords hit hard but you can complete the instance without even having to kill a single one normal , havent done heroic unless you got someone stealthed that goes to close you dont have to aggro a single one.
Comment by Thottbot no keys for the doors just kill bosses one and two then use machine behind em Comment by Thottbot This instance gives rep up to exalted, so it is thee instance to farm once you've got through all the quests.
Remember to hand in the coifang armaments too, for 75 rep each. Comment by Thottbot Found a pretty good way to go thru this place fast You will end up in the tunnel that opens up to the main locked door, and also leads to the hydromancer. From here, facing north a few pulls on the right side should get you to the hydromancer. For this we had a MT, OT, 2 DPS and a MH, u will prob need 2 tanks and def cc, we had no mage : so had to rely on hunter traps, but sheep works very well here, and banish on the elementals also works.
For the hydromancer, we banished one guard, ot and dps on the other elemental, then when both guards were down on hydromancer After her you walk thru the tunnel and clear the right side, continue clearing till u reach the mech boss, have to go thru 2 non elite swarms of gnomes, just aoe and then fight mech boss.
AFter opening both doors, and a few more mobs, last boss. HE's pretty easy, no real special attack, but he sheilds himself every once in a while, and when he runs up to a water tank and yells u have to destory that tank before he buffs himself and kills ur party. Not too bad, just make sure to watch out for sirens in teh mobs they fear and silence. Comment by Thottbot 5 70's none with better gear than 5 man instances and did it in just over an hour plus 15 min for the 1 wipe and the afk's.
Real easy all mobs are basicly tank and spank becides for the first boss. This area is in the middle of the map on the Northern side in the water. You will need to swim toward the middle of the lake until you come across the structure in the picture above.
After that swim down and you will see a pipe opening, shown below, to swim through. Swim through to the other side to emerge with the summoning stone in front of you and all three Coilfang dungeons before you. The layout of The Steamvault is open, having many side areas and trash packs that can be avoided. Players can choose to kill either Hydromancer Thespia or Mekgineer Steamrigger first, but you must kill both to unlock the gate before Warlord Kalithresh.
Behind both Hydromancer Thespia and Mekgineer Steamrigger is a clickable object, both of which need to be used after defeating the boss to open the way to Warlord Kalithresh. Killing mobs in this instance grants Cenarion Expedition reputation. In this section, we will briefly go over each of the trash mobs that pose a threat to you in this dungeon.
These hit hard and can deal high AoE damage to players around them. Ranged players should make sure to stay at maximum distance and melee need to be aware if they need to run away from the enemy or not.
Spread out and kill them early. Casters should keep their distance to avoid the silence from Sonic Burst. Make sure to kill these quickly or prevent their Heal from being cast. Try to position these in a way to prevent party members or pets from being Fear ed into additional trash.
Try to interrupt the Blizzard or move out of it. These hit fairly hard and have a cleave. Melee should be aware of their positioning around these, especially on the pull as the tank will most likely be utilizing line-of-sight when entering combat with these mobs. When engaged in combat, these will aggro any nearby Wastewalker Slave and Wastewalker Worker. If you focus-fire the Slavemaster first, these will stop attacking you and thank you for freeing them.
Here we will give you a full rundown of what you can expect from each of the bosses found here on both Normal and Heroic difficulties as well as the items they drop. This fight can be rather hard considering the heavy amounts of AoE damage from the elementals and the boss herself.
Enveloping Winds stuns can be deadly if on a healer, tank, or anyone standing in a Lightning Cloud. If you have any way to remove magical effects such as Dispel Magic or Cleanse , this should be your top priority as both Enveloping Winds and Lung Burst can be dispelled. The Coilfang Water Elemental deal very heavy damage and should be dealt with first and foremost. Focus-fire one down at a time and use any form of crowd control such as Banish on the secondary target.
In this section, we will list the items specific to Heroic mode only. Depending on your group, you may choose to try and focus on killing Mekgineer Steamrigger only and ignoring any Steamrigger Mechanic s that spawn during the encounter. If you choose to do this, keep up any form of healing reduction available to you, such as Aimed Shot or Mortal Strike. The Repair can by interrupted by dealing any damage to the caster.
If you do not have enough damage to ignore the adds, simply kill them one at a time or group them up for AoE to prevent them from healing too much. This fight is fairly easy. Warlords of Draenor. Upper Blackrock Spire. Return to Karazhan.
Seat of the Triumvirate Antorus, the Burning Throne. Battle for Azeroth. The Eternal Palace. Ny'alotha, the Waking City. Darkmaul Citadel. Instances category Instance bosses category Instance grouping guide. Categories Steamvault Instances Coilfang Reservoir. Avoid frontal cone Super Shrink Ray. Saw Blade hits a player inflicting damage.
Steamrigger Mechanics during fight will heal boss with Repair. Reflects all spells back at casters with Spell Reflection. Head Crack reduces a players stamina. You are commenting using your WordPress.
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