The target will faint instantly if this attack hits. The target is hit twice in a row. This attack may also lower the target's Defense stat. TM06 Toxic -- 90 10 -- A move that leaves the target badly poisoned. Its poison damage worsens every turn. TM07 Hail -- -- 10 -- The user summons a hailstorm lasting five turns. TM12 Taunt -- 20 -- The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam 90 10 10 The target is struck with an icy-cold beam of energy. It may also freeze the target solid. TM14 Blizzard 70 5 10 A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM17 Protect -- -- 10 -- It enables the user to evade all attacks. TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. TM21 Frustration?? TM27 Return??
TM28 Dig 80 10 -- The user burrows, then attacks on the second turn. It can also be used to exit dungeons. TM31 Brick Break 75 15 -- The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM36 Sludge Bomb 90 10 30 Unsanitary sludge is hurled at the target. It may also poison the target. TM39 Rock Tomb 60 95 15 Boulders are hurled at the target.
It also lowers the target's Speed by preventing its movement. TM40 Aerial Ace 60 -- 20 -- The user confounds the target with speed, then slashes. The attack lands without fail. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis. TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 15 -- If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM54 False Swipe 40 40 -- A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. TM55 Scald 80 15 30 The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM56 Fling?? Its power and effects depend on the item. TM66 Payback 50 10 -- If the user moves after the target, this attack's power will be doubled. TM75 Swords Dance -- -- 20 -- A frenetic dance to uplift the fighting spirit. TM80 Rock Slide 75 90 10 30 Large boulders are hurled at the opposing team to inflict damage.
It may also make the targets flinch. TM81 X-Scissor 80 15 -- The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. TM87 Swagger -- 90 15 -- The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 -- While it is asleep, the user randomly uses one of the moves it knows. The copy serves as the user's decoy. Its added effects vary depending on the user's environment. TM Confide -- -- 20 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. HM01 Cut 50 95 30 -- The target is cut with a scythe or a claw. It can also be used to cut down thin trees. HM03 Surf 90 15 -- It swamps the area around the user with a giant wave.
It can also be used for crossing water. HM04 Strength 80 15 -- The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. HM05 Waterfall 80 15 20 The user charges at the target and may make it flinch. It can also be used to climb a waterfall. It may also raise all the user's stats at once.
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User Info: Cyndaquilfan User Info: pkmnpkmn. User Info: CloudSith When you whip out your rod and wait for a bite. CloudSith posted Uh you do realize I don't have a good rod right?
User Info: Ryuun Granted my mind lives in the gutter User Info: Sneavile. For the purpose of PvP, Whiscash is a 4 out of 5. Good Rod is on route Go left from Mauville City, use surf, then talk to the fisherman on the shore.
It evolves into Milotic when leveled up with its Beautiful condition high enough, or from Generation V onward when traded holding a Prism Scale…. Game locations. It IS in Olivine City.
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